Our own website, open to explore
See the work in the website you are using.
That Stupid Computer is our own service website and a working design example. Explore how the illustrated workshop, character controls, service pages and project brief connect a distinctive first impression to an ordinary business task: asking for help.
Questionable company.
Meet the characters.
Five different personalities, and a little room to be themselves.
The brief: make a service business memorable and understandable
The visual idea is an illustrated office with a cast of computer characters. The practical job is to explain four website services and help a visitor describe a project. You can inspect both parts here: the artwork and interactions, then the information and next steps behind them.
Link to this answerTwo ways through the same website
On the homepage, office objects lead to services, the process and getting in touch. The main navigation offers direct links to those destinations too. Compare the two routes: an exploratory visitor can look around, while someone who already knows what they need can go straight to the relevant page.
Explore the interactive homepageCompare the four services directlyCharacters with controls you can try
The character stage on this page offers character and expression choices, movement controls and a short performance. Try the controls, then use the pause option. With reduced motion enabled, the stage offers still expressions. These are specific interaction choices you can evaluate when deciding how much motion belongs on your own website.
From a service question to a project brief
The repair page answers whether a website needs a repair or a rebuild. The design page explains what content to bring. Both lead to the same project brief, which asks about the business, the type of help needed and the problem to solve. Review the questions without sending a message to see how the inquiry is framed.
Read the repair-or-rebuild explanationReview the project briefLink to this answerWhat should your website feel like?
Your project does not need an animated office. It needs an approach that fits your audience, content and goals. Share what you want people to understand or feel, and the design conversation can start there.
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